| Trees | Indices | Help |
|---|
|
|
object --+
|
parpg.objects.base.BaseObject --+
|
parpg.objects.base.DynamicObject --+
|
parpg.objects.base.GameObject --+
|
object --+ |
| |
parpg.objects.base.BaseObject --+ |
| |
parpg.objects.base.DynamicObject --+ |
| |
object --+ | |
| | |
parpg.objects.base.BaseObject --+ | |
| | |
parpg.objects.base.Scriptable --+ |
| |
parpg.objects.base.Openable --+ |
| |
parpg.objects.base.Lockable --+
|
TestLockable.LockableObject
|
|||
|
|||
|
Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from |
|||
|
|||
|
Inherited from |
|||
|
|||
|
Inherited from |
|||
|
|||
Set the basic values that are shared by all game objects.
|
| Trees | Indices | Help |
|---|
| Generated by Epydoc 3.0.1 on Mon Aug 15 17:19:44 2011 | http://epydoc.sourceforge.net |