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object --+
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base.BaseObject --+
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base.DynamicObject --+
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base.GameObject --+
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object --+ |
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base.BaseObject --+ |
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base.Living --+
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object --+ |
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base.BaseObject --+ |
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base.CharStats --+
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CharacterBase
Base class for Characters
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| fife.Location |
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Inherited from Inherited from Inherited from Inherited from Inherited from |
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coords = property(_getCoords, _setCoords, doc= "Property allow
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Inherited from |
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Set the basic values that are shared by all game objects.
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Creates the behaviour for this actor.
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Teleports a Character instantly to the given location.
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Gives the specified item to the different actor. Raises an exception if the item was invalid or not found
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Returns wether an item is present in the players inventory or not
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Returns number of all items or items specified by item_type the player has.
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Get the NPC's position as a fife.Location object. Basically a wrapper.
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Makes the PC run to a certain location
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Makes the PC walk to a certain location.
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Returns state for saving
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Get-er property function
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Set-er property function
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coords
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| Generated by Epydoc 3.0.1 on Mon Mar 14 05:00:11 2011 | http://epydoc.sourceforge.net |