Package scripts :: Script dialogue
[hide private]
[frames] | no frames]

Module dialogue

Provides classes used to contain and organize dialogue data for use within in-game dialogues between the player character and NPCs.

Classes [hide private]
  Dialogue
Represents a complete dialogue and acts as a container for the dialogue data belonging to a particular NPC.
  DialogueGreeting
Represents a root section of dialogue in a Dialogue along with the conditional statement used to determine the whether this section should be displayed first upon dialogue initiation.
  DialogueNode
Abstract base class that represents a node or related group of attributes within a Dialogue.
  DialogueResponse
DialogueNode that represents one possible player response to a particular DialogueSection.
  DialogueSection
DialogueNode that represents a distinct section of the dialogue.
Variables [hide private]
  __package__ = 'scripts'