Package parpg :: Module mainmenuview :: Class MainMenuView
[hide private]
[frames] | no frames]

Class MainMenuView

source code

       object --+    
                |    
viewbase.ViewBase --+
                    |
                   MainMenuView

View that is used to display the main menu

Instance Methods [hide private]
 
__init__(self, engine, model)
Constructor for MainMenuView
source code
 
showMenu(self)
"Shows the main menu
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hideMenu(self)
"Hides the main menu
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initalizeMainMenu(self, new_game, load_game, quit_game)
Initialized the main menu and sets the callbacks
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newGame(self)
Called when user request to start a new game.
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loadGame(self)
Called when the user wants to load a game.
source code
 
initializeQuitDialog(self)
Creates the quit confirmation dialog
source code
 
quitGame(self)
Called when user requests to quit game.
source code
 
initializeSettingsMenu(self) source code
 
displaySettings(self) source code

Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __sizeof__, __str__, __subclasshook__

Properties [hide private]

Inherited from object: __class__

Method Details [hide private]

__init__(self, engine, model)
(Constructor)

source code 

Constructor for MainMenuView

Parameters:
  • engine (fife.Engine) - A fife.Engine instance
  • model (script.GameModel) - a script.GameModel instance
Overrides: object.__init__

newGame(self)

source code 

Called when user request to start a new game.

Returns:
None

loadGame(self)

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Called when the user wants to load a game.

Returns:
None

initializeQuitDialog(self)

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Creates the quit confirmation dialog

Returns:
None

quitGame(self)

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Called when user requests to quit game.

Returns:
None