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Module Hierarchy
dialogue_demo
parpg_editor
run
run_tests
AUTHORS (script)
create_exe_bat (script)
create_exe_bat_txt (script)
log_parpg_bat (script)
scripts
scripts.common
scripts.common.listeners
scripts.common.listeners.command_listener
:
This module contains the CommandListener class for receiving command events
scripts.common.listeners.console_executor
:
This module contains the ConsoleExecuter class that receives console events
scripts.common.listeners.event_listener
:
This module contains the EventListener that receives events and distributes them to PARPG listeners
scripts.common.listeners.key_listener
:
This module contains the KeyListener class for receiving key inputs
scripts.common.listeners.mouse_listener
:
This module contains the MouseListener class for receiving mouse inputs
scripts.common.listeners.widget_listener
:
This module contains the WidgetListener class for receiving widget events
scripts.common.utils
scripts.console
scripts.controllerbase
scripts.dialogue
scripts.dialoguecontroller
scripts.dialoguevalidator
scripts.drag_drop_data
:
This contains the data that tells the GUI whether something is being dragged, dropped etc.
scripts.gamemap
scripts.gamemodel
scripts.gamescenecontroller
:
This file contains the GameSceneController that handles input when the game is exploring a scene
scripts.gamesceneview
scripts.gamestate
scripts.gui
scripts.gui.containergui
scripts.gui.containergui_base
scripts.gui.context_menu
scripts.gui.dialoguegui
scripts.gui.drag_drop_data
:
This contains the data that tells the GUI whether something is being dragged, dropped etc.
scripts.gui.filebrowser
scripts.gui.hud
scripts.gui.inventorygui
scripts.gui.popups
scripts.inventory
scripts.items
scripts.mainmenucontroller
scripts.mainmenuview
scripts.objectLoader
scripts.objects
scripts.objects.action
scripts.objects.actors
scripts.objects.base
:
Containes classes defining the base properties of all interactable in-game objects (such as Carryable, Openable, etc.
scripts.objects.composed
:
Composite game object classes are kept here
scripts.objects.containers
:
Containes classes defining concrete container game objects like crates, barrels, chests, etc.
scripts.objects.doors
:
Containes classes defining concrete door game objects.
scripts.objects.items
scripts.parpg
:
This module contains the main Application class and the basic Listener for PARPG
scripts.quest_engine
scripts.sounds
scripts.viewbase
settings
setup_exe
tests
tests.test_carryable_container
tests.test_console
tests.test_container
tests.test_crate
tests.test_dialogue
tests.test_game_object
tests.test_inventory
tests.test_living
tests.test_lockable
tests.test_npc
tests.test_objects_base
tests.test_openable
tests.test_scriptable
tests.test_single_item_container
tests.test_wearable
Trees
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